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TESRenewal project feed: Morroblivion v064 Released!

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TESRenewal project feed: Welcome

Welcome to TESRenewal Project, a community about merging the amazing worlds of The Elder Scrolls video games into more modern game engines.If you're looking to join the project, please check out our...

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TESRenewal project feed: Skywind Development Video Series

Please watch our development video series to get the best idea about what Skywind, the development team and community behind the game is all about.

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TESRenewal project feed: Skywind on Social Media

Check out and follow TESrenewal through your favorite social media.

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TESRenewal project feed: Blog entry #1

Welcome to the new blog!Welcome to the Skywind development blog! This is a new initiative we are introducing, designed to help inform our fans on the development we are making on Skywind and shed some...

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TESRenewal project feed: Blog entry #2

Redesigning the Seyda Neen LighthouseWritten by TwentyenginerunnerThe lighthouse in Seyda Neen is one of the first unique buildings that players encounter when embarking on their adventure on the...

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TESRenewal project feed: Blog entry #3

Monthly blog post  Environmental assetsWith the Skywind team busy as always, the past month has brought with it an increased focus on environmental assets. Stones and various flora are being created...

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TESRenewal project feed: Blog entry #4

Planning the world of VvardenfellBy ErikChristensenWith the massive scale of Vvardenfell’s landscape, there is a vast amount of 3D modelling and environmental landscaping that needs to be done in...

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TESRenewal project feed: Blog entry #5

Monthly blog postWelcome back to the monthly Skywind blog post! The blog and the monthly posts are still relatively new,so if this is your first time reading, this is where we aim to recap the most...

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TESRenewal project feed: Blog entry #6

A Brief History of SkywindEarlier this month, we marked the third anniversary of Skywind’s first working build. While everyone, as always, continues to look toward the ultimate completion of the...

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TESRenewal project feed: Blog entry #7

Monthly Blog Post Welcome back to the monthly recap, after some delay; unfortunately, this is a perfect example of how life sometimes gets in the way of productivity. But the project moves forward....

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TESRenewal project feed: Blog entry #8

Monthly Blog Post Skywind is, to a high degree, a visual project. Many of our sister projects dip into game mechanics much more than we currently do (by building or editing entire engines), whereas we...

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TESRenewal project feed: Blog Post #9

Dialogue in SkywindWritten by oldmanlaertesMorrowind and Skyrim deal with dialogue in very different ways. Where Morrowind’s system is largely text-based and static, Skyrim’s relies heavily on voice...

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TESRenewal project feed: Blog post - September 2015

Monthly Blog PostRecent modelsWhile we can’t cover every model that makes it into Skywind, we try to give you a glimpse of those that are important or interesting. One of the most recent finished...

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TESRenewal project feed: Blog post - October 2015

Building the Dwemer Tilesetby Erik Christensen Over the past couple of months I planned, designed, modeled and textured a large set of models to replace the existing Dwemer tileset from Morrowind. now...

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TESRenewal project feed: Blog post - March

Skywind Recapby Rovan Welcome back to our usual recap.It’s been some time since our last blog update, and a lot has been going on on and behind the scene (the forums). Some of you may have watched our...

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TESRenewal project feed: SKYWIND PUBLIC CHAT ON DISCORD

Over the last several months Skywind developers have adopted Discord as our primary means for real-time development and department communications. We've noticed a drastic improvement in our workflow...

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TESRenewal project feed: Blog post - July 2016

  Making sound effects in Skywindby Cesare, with the contributions of Corpus X, Del Chupenebray and Mike Vogler. Hello, folks!  It is blog o’clock, and it’s about time we told you about sound design.As...

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TESRenewal project feed: Blog post - August 2016

Skywind Cavemenby CyanideExpress and Oppenheimer Hello Everyone, and welcome back! Over the past few months much of the landscaping team has been busy making caves for Skywind, and we have made a great...

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TESRenewal project feed: Blog post - September 2016

Making music for Skywindby Matt Hawken with additional contribution from Marius Schlichting Jeremy Soule’s original soundtrack to Morrowind echoed the alien landscapes and creatures of Vvardenfell with...

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